本文共 4025 字,大约阅读时间需要 13 分钟。
0:首先还是通过纯的代码来实现
0:删除3个文件ViewController.h,ViewController.m,Main.storyboard
1:修改点击左边的蓝色按钮,然后选择general-》developer info-》main interface ,将这个main interface 晴空
2:然后再创建一个MainUIViewController ,它继承自UIViewController
1:AppDelegate.m的didfinshlaunchingwithoptions方法的更新
2:
//// MainUiViewController.m// FourthDemo//// Created by 千雅爸爸 on 16/10/9.// Copyright © 2016年 kodulf. All rights reserved.//#import "MainUiViewController.h"@interface MainUiViewController ()@end@implementation MainUiViewController- (void)viewDidLoad { [super viewDidLoad]; [self.view setBackgroundColor:[UIColor whiteColor]]; //使用宏定义来注释掉if 0 endif#if 0 UILabel *label =[[UILabel alloc] initWithFrame:CGRectMake(100, 100, 200, 200)]; [self.view addSubview:label]; label.text = @"Hello World"; //UILable 默认的就是没有背景色的 label.backgroundColor =[UIColor greenColor]; label.textColor = [UIColor whiteColor];// 字体颜色 label.font = [UIFont systemFontOfSize:20];//字体大小 label.textAlignment = NSTextAlignmentCenter;//居中显示 //查找支持的肢体 NSArray *fontList = [UIFont familyNames]; NSLog(@"字体%@",fontList); //设置字体和大小 label.font =[UIFont fontWithName:@"Papyrus" size:20]; label.text=@"888888888888888888888/默认的行数为1,如果是0表示无数行;这里是88888888888888888888888888888888888888888888888888888888888"; label.numberOfLines=4;//默认的行数为1,如果是0表示无数行;这里是4行,如果只能显示3行,显示不下了还是使用省略号 //考虑文本的大小根据文本的内容改变++++++开始+++++++ label.numberOfLines = 0; CGSize maxSize = CGSizeMake(CGRectGetWidth(label.frame), CGFLOAT_MAX);//这里的lable.frame来获取长度, CGSize textSize = [label.text boundingRectWithSize:maxSize options:NSStringDrawingUsesLineFragmentOrigin|NSStringDrawingUsesFontLeading attributes:@{NSFontAttributeName:[UIFont fontWithName:@"Papyrus" size:20]} context:nil].size; //NSStringDrawingUsesLineFragmentOrigin如果没有这个选项,可能会导致我们计算出错,这个事必须加入的 //NSStringDrawingUsesFontLeading 考虑行高的计算的 //attributes 是label 原有的属性例如这里是attributes:{NSFontAttributeName:[UIFont fontWithName:@"Papyrus" size:20]} //context一般都是传nil //别忘了最后的.size CGRect frame = label.frame; frame.size = textSize;//更改size label.frame = frame; //考虑文本的大小根据文本的内容改变++++++结束+++++++#endif //风格化的文本显示内容 NSString *aString = @"iOS"; UILabel *uiLabel = [[UILabel alloc]initWithFrame:CGRectMake(0, 200, 375, 45)]; [self.view addSubview:uiLabel]; uiLabel.text=aString; uiLabel.textAlignment = NSTextAlignmentCenter; NSLog(@"属性的文字%@",uiLabel.attributedText); NSMutableAttributedString *attributeString = [[NSMutableAttributedString alloc]initWithString:aString];//可变的属性后的字符串, [attributeString addAttribute:NSFontAttributeName value:[UIFont systemFontOfSize:50] range:NSMakeRange(0, 1)];//这个太溜了,可以分开来定义字体,和java相比太溜了。 [attributeString addAttribute:NSBackgroundColorAttributeName value:[UIColor greenColor] range:NSMakeRange(0, 1)]; [attributeString addAttribute:NSBackgroundColorAttributeName value:[UIColor yellowColor] range:NSMakeRange(1, 2)]; uiLabel.attributedText = [attributeString copy];//可以直接赋值,但是为了防止误操作,因为attributeString是可变的,而uiLabel.attributedText是不可变的,所以最好是用copy来做 // Do any additional setup after loading the view.}- (void)didReceiveMemoryWarning { [super didReceiveMemoryWarning]; // Dispose of any resources that can be recreated.}/*#pragma mark - Navigation// In a storyboard-based application, you will often want to do a little preparation before navigation- (void)prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender { // Get the new view controller using [segue destinationViewController]. // Pass the selected object to the new view controller.}*/@end